Mobile App Development
Cross-platform Flutter, Android and iOS apps for business and commerce.
Rapid delivery availableFlutter lets one codebase reach both iOS and Android, which sounds like a marketing line until you have watched a business-logic bug get fixed once instead of twice. We build the shared logic layer first — auth, data sync, offline behaviour — then the two platform shells sit on top of it.
Where a feature genuinely needs a native capability (background location, deep OS integration), we drop into platform channels rather than forcing a compromise into the shared layer. The goal is one team owning the whole app, not two teams quietly drifting out of sync.
What this looks like in practice
- Shared business logic between the app and your existing web backend, where one exists
- Offline-first data handling for the flows that cannot wait on a signal
- App Store and Play Store submission handled end to end, including the parts nobody warns you about
- Crash and analytics instrumentation from the first release, not added after the first complaint
For consumer or commerce apps we also cover the mundane but expensive-to-skip work: push notification infrastructure, in-app purchase plumbing, and a versioning plan for updates that will not break users on an old build.
How we deliver this
Shared logic first
Auth, data sync and offline behaviour get built once, before either platform shell.
Platform shells & native channels
iOS and Android shells sit on the shared core; native channels handle what genuinely needs them.
Store submission & instrumentation
App Store and Play Store submission handled end to end, with crash and analytics tracking from release one.
Who this is for
- Consumer apps that need offline-first reliability
- Commerce apps with in-app purchases and push notifications
- Business or field-service apps syncing with an existing web backend
- Apps needing a native capability like background location
- Startups needing one team to own iOS
- Android and web together
Frequently asked
One codebase means a business-logic bug gets fixed once, not twice, across both platforms. Where a feature genuinely needs a native capability, we drop into platform channels rather than compromising the shared layer.
Yes, end to end — including the review requirements and edge cases most teams only find out about after their first rejection.
For flows that cannot wait on a signal, yes — offline-first data handling is designed into the shared logic layer, not bolted on afterward.
Ready to build with Mobile App Development?
Get a custom quote within one business day — senior engineers, transparent scope, no surprises.